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  Tutorial
 Number
  Presenters  Tutorial Title
T1: Tutorial 1   Stan Jarzabek   Pragmatic Strategies for Variability Management in Product Lines
  in Small- to Medium-Size Companies
T2: Tutorial 2   John McGregor   Building Reusable Testing Assets for a Software Product Line
T3: Tutorial 3   John McGregor   Production Planning in a Software Product Line Organization
T4: Tutorial 4   Danilo Beuche   Transforming Legacy Systems into Software Product Lines
T5: Tutorial 5   Charles Krueger   Systems and Software Product Line Engineering
  with the SPL Lifecycle Framework
T6: Tutorial 6   Danilo Beuche 
  Isabel John
  Managing Requirements in Product Lines
T7: Tutorial 7   Isabel John
  Karina Villela
  Evolutionary Product Line Scoping
T8: Tutorial 8   Bruce Trask 
  Angel Roman
  Leveraging Model Driven Engineering
  in Software Product Line Architectures
T9: Tutorial 9   Larry Jones  
  Linda Northrop
  Introduction to Software Product Lines Adoption
T10:
Tutorial 10
  Linda Northrop   Introduction to Software Product Lines


Tutorial Schedule:

   Monday, September 13, 2010 Tuesday, September 14, 2010
AM
(09:00 - 12:30)
T1, T2, T8 T3, T6
PM
(14:00 - 17:30)
T4, T5, T9 T7, T10

 

 

Tutorial Details:

T1 : Pragmatic Strategies for Variability Management in Product Lines in Small- to Medium-Size Companies



Presenter
: Stan Jarzabek

Abstract
Setting up and stabilizing reusable core assets for a family of similar products is the first step towards reuse via software Product Line (SPL) approach. Additional variation mechanisms are applied to help in configuring and customizing core assets during reuse-based derivation of custom products. Initially, companies tend to adopt simple variation mechanisms such as preprocessing, parameter files and build tools. For relatively small SPLs, say with core assets in range of 50 KLOC, this strategy works well. However, as the size of core assets grows and the impact of features spreads through core assets, application of multiple, and usually incompatible variation mechanisms becomes increasingly difficult. In the tutorial, we analyze the above problems. We present XVCL, a variation mechanism that replaces the need for multiple, ad hoc variation mechanism. XVCL alleviates identified problems and provides a complete, one-stop solution for variability management in SPLs. We illustrate XVCL applications, evaluate its merits and trade-offs.

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T2 :  Building Reusable Testing Assets for a Software Product Line



Presenter :
John McGregor

Abstract
A software product line presents all of the usual testing challenges and adds additional obligations. While it has always been important to test the earliest products of development, a product line makes this much more important in order to avoid a combinatorial explosion of test suites. We will consider ways to reuse test cases, test infrastructure, and test results. We will consider fault models for software product lines and then develop a set of test plans based on those fault models.

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T3 :  Production Planning in a Software Product Line Organization



Presenter :
John McGregor

Abstract
Production planning gives early guidance concerning how products should be built and hence how core assets should be designed. The production strategy addresses business goals through product building. The production method implements the production strategy by delineating exactly how a product is built from core assets. The production plan instantiates the production method for a specific product. In this tutorial we will layout production planning in a software product line and provide examples from a number of different product lines.

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T4 : Transforming Legacy Systems into Software Product Lines



Presenter
: Danilo Beuche

Abstract
This tutorial discusses many aspects of the migration process in an organization when existing software systems are used as starting point for a software product line. It is   intended to provide food for thought as well as practical approaches for the migration.

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T5 : Systems and Software Product Line Engineering with the SPL Lifecycle Framework



Presenter :
Charles Krueger

Abstract
Mainstream forces are driving Software Product Line (SPL) approaches to take a more holistic perspective that is deeply integrated into the systems and software engineering lifecycle. These forces illustrate that SPL challenges will not be solved at any one stage in the product engineering lifecycle, nor will they be solved in independent and disparate silos in each of the different stages of the lifecycle. We explore our response to these forces – a SPL Lifecycle Framework. The motivation for this technology framework is to ease the integration of tools, assets and processes across the full systems and software development lifecycle. The goal is to provide product line engineers with a common set of SPL concepts and constructs for all of their tools and assets, at every stage of the lifecycle, and to assure that product line development traceability and processes flow cleanly from one stage of the lifecycle to another.

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T6 : Managing Requirements in Product Lines



Presenter :
Danilo Beuche and Isabel John

Abstract
Any organizations develop software or software –intensive products, which are can be seen as variants or members of a product line. Often the market demands variability and the software organization expects productivity benefits from reuse. In any case, complexity of the software development increases. Requirements management plays a central role in this, when it comes to mastering the complexity. In this tutorial we will give an overview on how to analyze, build and manage common and variable requirements for a product line.

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T7 :  Evolutionary Product Line Scoping



Presenter :
Isabel John and Karina Villela

Abstract
Product Line Engineering has a widespread use in industry now. Therefore there is a high need for customizable, adaptable, and also for mature methods. Scoping is an integral part of Product Line Engineering. In this phase we determine where to reuse and what to reuse, establishing the basis for all technical, managerial, and investment decisions in the product line to come. In this tutorial we will give an introduction on how to analyze an environment with the purpose of planning a product line and its future evolution.

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T8 :  Leveraging Model Driven Engineering in Software Product Line Architectures



Presenter :
Bruce Trask and Angel Roman

Abstract

Model Driven Engineering (MDE) is a promising recent innovation in the software industry that has proven to work synergistically with Software Product Line Architectures (SPLAs). It can provide the tools necessary to fully harness the power of Software Product Lines. This tutorial continues to be updated each year to include recent and critical innovations in MDE and SPL.  This year will include information on key Model Transformation and Software Product Line migration technologies as well as various Model Constraint technologies
.

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T9 : Introduction to Software Product Lines Adoption



Presenter :
Larry Jones and Linda Northrop

Abstract
This tutorial describes a phased, pattern-based approach to software product line adoption.  It reviews the challenges of product line adoption; introduces a roadmap for phased, product line adoption; describes adoption planning artifacts; and establishes linkages with other improvement efforts.

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T10 : Introduction to Software Product Lines



Presenter :
Linda Northrop

Abstract
Software product lines have emerged as a new software development paradigm of great importance.  A software product line is a set of software intensive systems sharing a common, managed set of features, that satisfy the specific needs of a particular market segment or mission and that are developed from a common set of core assets in a prescribed way. Organizations developing a portfolio of products as a software product line are experiencing order-of-magnitude improvements in cost, time to market, staff productivity, and quality of the deployed products. The tutorial reviews the basic concepts of software product lines, discusses the costs and benefits of product line adoption, introduces the SEI’s Framework for Software Product Line PracticeSM, and describes approaches to applying the practices of the framework.

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